Spec Ops II
base
unit-upgrade
Cost ½, Combat 6. After this unit is destroyed, roll 1 die. If the result is 5 or greater, place the unit on this card. At the start of your next turn, place each unit that is on this card on a planet you control in your home system.
Popularity Rank
#62
of 338 technologies
Picks
2,158
Wins
420
Win Rate
19.5%
Pick Rate
1.9%
Prerequisites
Based on the final round of 113,341 participants across 20,067 completed games. Win rate = wins ÷ picks. Pick rate = picks ÷ total participants.
Factions
How often each faction picks this technology and their win rate with it.
| # | Faction | Picks | Wins | Pick Rate | Win Rate |
|---|---|---|---|---|---|
| 1 | 1,966 | 382 |
46.2%
|
19.4%
|
|
| 2 | 126 | 25 |
3.4%
|
19.8%
|
|
| 3 | 8 | 2 |
3.9%
|
25.0%
|
|
| 4 | 8 | 1 |
2.2%
|
12.5%
|
|
| 5 | 8 | 0 |
1.8%
|
0.0%
|
|
| 6 | 7 | 3 |
1.7%
|
42.9%
|
|
| 7 | 7 | 1 |
1.6%
|
14.3%
|
|
| 8 | 6 | 1 |
4.7%
|
16.7%
|
|
| 9 | 5 | 1 |
3.5%
|
20.0%
|
|
| 10 | 5 | 1 |
3.8%
|
20.0%
|
|
| 11 | 5 | 0 |
2.8%
|
0.0%
|
|
| 12 | 4 | 2 |
1.3%
|
50.0%
|
|
| 13 | 4 | 0 |
2.3%
|
0.0%
|
|
| 14 | 3 | 1 |
2.2%
|
33.3%
|
|
| 15 | 3 | 1 |
0.8%
|
33.3%
|
|
| 16 | 3 | 0 |
1.6%
|
0.0%
|
|
| 17 | 2 | 1 |
2.6%
|
50.0%
|
|
| 18 | 2 | 0 |
1.1%
|
0.0%
|
|
| 19 | 2 | 0 |
1.2%
|
0.0%
|
|
| 20 | 2 | 0 |
1.5%
|
0.0%
|
|
| 21 | 2 | 0 |
2.5%
|
0.0%
|
|
| 22 | 2 | 0 |
2.9%
|
0.0%
|
|
| 23 | 2 | 0 |
2.8%
|
0.0%
|
|
| 24 | 2 | 0 |
3.2%
|
0.0%
|
|
| 25 | 1 | 1 |
1.3%
|
100.0%
|
|
| 26 | 1 | 0 |
0.6%
|
0.0%
|
|
| 27 | 1 | 0 |
1.1%
|
0.0%
|
|
| 28 | 1 | 0 |
1.3%
|
0.0%
|
|
| 29 | 1 | 0 |
0.1%
|
0.0%
|