Spec Ops II

base unit-upgrade

Cost ½, Combat 6. After this unit is destroyed, roll 1 die. If the result is 5 or greater, place the unit on this card. At the start of your next turn, place each unit that is on this card on a planet you control in your home system.

Popularity Rank

#62

of 338 technologies

Picks

2,158

Wins

420

Win Rate

19.5%

Pick Rate

1.9%

Prerequisites

Green Green

Based on the final round of 113,341 participants across 20,067 completed games. Win rate = wins ÷ picks. Pick rate = picks ÷ total participants.

Overview Factions

Factions

How often each faction picks this technology and their win rate with it.

# Faction Picks Wins Pick Rate Win Rate
1 1,966 382
46.2%
19.4%
2 126 25
3.4%
19.8%
3 8 2
3.9%
25.0%
4 8 1
2.2%
12.5%
5 8 0
1.8%
0.0%
6 7 3
1.7%
42.9%
7 7 1
1.6%
14.3%
8 6 1
4.7%
16.7%
9 5 1
3.5%
20.0%
10 5 1
3.8%
20.0%
11 5 0
2.8%
0.0%
12 4 2
1.3%
50.0%
13 4 0
2.3%
0.0%
14 3 1
2.2%
33.3%
15 3 1
0.8%
33.3%
16 3 0
1.6%
0.0%
17 2 1
2.6%
50.0%
18 2 0
1.1%
0.0%
19 2 0
1.2%
0.0%
20 2 0
1.5%
0.0%
21 2 0
2.5%
0.0%
22 2 0
2.9%
0.0%
23 2 0
2.8%
0.0%
24 2 0
3.2%
0.0%
25 1 1
1.3%
100.0%
26 1 0
0.6%
0.0%
27 1 0
1.1%
0.0%
28 1 0
1.3%
0.0%
29 1 0
0.1%
0.0%
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