tourney7p52 (tourney7p52)
2026-06-02
10 VPs
6 Players
5 Rounds
4 Rounds Analyzed
Incomplete
Expansions: Prophecy of Kings, Thunder's Edge
Modes: Normal
Round 5
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| Sir Jon |
The Nomad
|
8 |
Predictive Intelligence
Bio-Stims
|
Build Defenses
Master the Laws of Physics
|
- | - |
6
Warfare
|
| Cthulhu_Mcgee |
The Yin Brotherhood
|
7 |
Fleet Logistics
|
Found Research Outposts
Unveil Flagship
|
- | - |
8
Imperial
|
| MrHaveANiceDay |
The Mahact Gene-Sorcerers
|
6 |
Sling Relay
|
Build Defenses
Control the Region
|
- | - |
3
Politics
|
| iffy |
The Federation of Sol
|
5 |
Plasma Scoring
|
Populate the Outer Rim
Forge an Alliance
|
- | - |
2
Diplomacy
|
| Mosgon |
Last Bastion
|
5 |
Assault Cannon
|
Improve Infrastructure
Make an Example of Their World
|
Minister of Commerce
|
- |
1
Leadership
|
| galileig |
The Naalu Collective
|
4 |
X-89 Bacterial Weapon ΩΩ
Bio-Stims
|
Improve Infrastructure
|
- | - |
7
Technology
|
Round 4
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| Sir Jon |
The Nomad
|
6 |
Dreadnought II
Magen Defense Grid ΩΩ
Antimass Deflectors
|
Populate the Outer Rim
|
- | - |
8
Imperial
|
| Cthulhu_Mcgee |
The Yin Brotherhood
|
5 |
Infantry II
Gravity Drive
|
- | - | - |
3
Politics
|
| MrHaveANiceDay |
The Mahact Gene-Sorcerers
|
4 |
Fleet Logistics
Destroyer II
|
- | - |
The Crown of Thalnos
|
6
Warfare
|
| iffy |
The Federation of Sol
|
3 |
X-89 Bacterial Weapon ΩΩ
Light/Wave Deflector
Fleet Logistics
|
Improve Infrastructure
|
- | - |
7
Technology
|
| Mosgon |
Last Bastion
|
3 |
Dreadnought II
Fighter II
Sling Relay
X-89 Bacterial Weapon ΩΩ
|
- | - | - |
5
Trade
|
| galileig |
The Naalu Collective
|
3 |
Carrier II
Fleet Logistics
|
- | - | - |
1
Leadership
|
Round 3
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| Sir Jon |
The Nomad
|
5 |
Dark Energy Tap
Memoria II
|
Expand Borders
Improve Infrastructure
Defy Space and Time
Support for the Throne (Optional[camouflage])
Support for the Throne (Optional[chrome])
|
- | - |
4
Construction
|
| Cthulhu_Mcgee |
The Yin Brotherhood
|
5 |
X-89 Bacterial Weapon ΩΩ
|
Build Defenses
Expand Borders
Destroy Heretical Works
Fuel the War Machine
Support for the Throne (Optional[glacier])
|
- | - |
1
Leadership
|
| MrHaveANiceDay |
The Mahact Gene-Sorcerers
|
4 |
Dreadnought II
|
Expand Borders
Cut Supply Lines
Improve Infrastructure
Support for the Throne (Optional[wasp])
|
- |
Metali Void Armaments
The Quantumcore
|
2
Diplomacy
|
| iffy |
The Federation of Sol
|
2 |
Spec Ops II
Bio-Stims
|
Build Defenses
Expand Borders
|
- |
Lightrail Ordnance
|
8
Imperial
|
| Mosgon |
Last Bastion
|
3 |
War Sun
4X41C "Helios" V2
|
Expand Borders
Found Research Outposts
Support for the Throne (Optional[royal])
|
- |
The Obsidian
|
7
Technology
|
| galileig |
The Naalu Collective
|
3 |
Neuroglaive
Gravity Drive
|
Found Research Outposts
|
Prophecy of Ixth
|
- |
5
Trade
|
Round 2
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| Sir Jon |
The Nomad
|
0 |
Sling Relay
Gravity Drive
Fleet Logistics
|
- | - | - |
3
Politics
|
| Cthulhu_Mcgee |
The Yin Brotherhood
|
0 |
Sarween Tools
Psychoarchaeology
Yin Spinner Ω
|
- | - | - |
4
Construction
|
| MrHaveANiceDay |
The Mahact Gene-Sorcerers
|
0 |
Predictive Intelligence
Bio-Stims
Hyper Metabolism
X-89 Bacterial Weapon ΩΩ
|
- | - | - |
5
Trade
|
| iffy |
The Federation of Sol
|
0 |
Antimass Deflectors
Neural Motivator
Gravity Drive
Advanced Carrier II
Sling Relay
Hyper Metabolism
|
- | - | - |
7
Technology
|
| Mosgon |
Last Bastion
|
0 |
Antimass Deflectors
Psychoarchaeology
Gravity Drive
|
- | - | - |
1
Leadership
|
| galileig |
The Naalu Collective
|
2 |
Sarween Tools
Neural Motivator
Antimass Deflectors
Hybrid Crystal Fighter II
|
Custodian/Imperial
Build Defenses
|
- | - |
8
Imperial
|
The Nomad
Predictive Intelligence
Bio-Stims
Build Defenses
Master the Laws of Physics
The Yin Brotherhood
Fleet Logistics
The Mahact Gene-Sorcerers
The Federation of Sol
Plasma Scoring
Last Bastion
The Naalu Collective