The Great One (tale4)

2024-05-10

10 VPs 6 Players 5 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: Normal

Overview Rounds
Round 5 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
forleafs
The Nomad The Nomad
10
Sling Relay Gravity Drive Dark Energy Tap Memoria II Light/Wave Deflector Fleet Logistics Sarween Tools Temporal Command Suite
Make History Explore Deep Space Raise a Fleet Erect a Monument Control the Borderlands Strengthen Bonds Darken the Skies Adapt New Strategies Support for the Throne (Optional[emerald])
-
The Prophet's Tears
3 Politics
Brassbird
The Empyrean The Empyrean
9
Dark Energy Tap Gravity Drive Sling Relay Carrier II Fighter II
Make History Custodian/Imperial Explore Deep Space Raise a Fleet Erect a Monument Prove Endurance Establish Hegemony Brave the Void Support for the Throne (Optional[orca])
- -
5 Trade
AbsoluteXero
The Yin Brotherhood The Yin Brotherhood
9
Sarween Tools Psychoarchaeology Cruiser II Antimass Deflectors Bio-Stims Destroyer II Light/Wave Deflector Plasma Scoring
Make History Custodian/Imperial Explore Deep Space Raise a Fleet Develop Weaponry Erect a Monument Demonstrate Your Power Seize an Icon Support for the Throne (Optional[purple])
- -
1 Leadership
Inco.N.Damus
The Vuil'raith Cabal The Vuil'raith Cabal
9
Self Assembly Routines Vortex Antimass Deflectors Dreadnought II Destroyer II Sling Relay
Make History Custodian/Imperial Explore Deep Space Raise a Fleet Develop Weaponry Erect a Monument Imperial Rider Gather a Mighty Fleet Support for the Throne (Optional[gold])
-
JR-XS455-O Enigmatic Device
8 Imperial
The Skibbler
The Nekro Virus The Nekro Virus
9
Dacxive Animators Gravity Drive Cruiser II Dreadnought II Sling Relay Carrier II Light/Wave Deflector Fighter II Antimass Deflectors Bio-Stims Sarween Tools
Make History Custodian/Imperial Explore Deep Space Raise a Fleet Develop Weaponry Erect a Monument Learn the Secrets of the Cosmos Mine Rare Metals Support for the Throne (Optional[black])
- -
2 Diplomacy
jellybones
The Yssaril Tribes The Yssaril Tribes
7
Neural Motivator Antimass Deflectors Gravity Drive Fighter II Carrier II Fleet Logistics Light/Wave Deflector Sling Relay Bio-Stims
Make History Custodian/Imperial Explore Deep Space Raise a Fleet Develop Weaponry Fuel the War Machine Support for the Throne (Optional[forest])
- -
4 Construction
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