Third Times The Charm (pbd9267)
2025-04-16
10 VPs
3 Players
6 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings
Modes: Normal
Round 6 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| TaTheOcho |
The Naalu Collective
|
10 |
Sarween Tools
Neural Motivator
Hyper Metabolism
Neuroglaive
Antimass Deflectors
Hybrid Crystal Fighter II
Dreadnought II
Gravity Drive
|
Custodian/Imperial
Build Defenses
Erect a Monument
Diversify Research
Raise a Fleet
Construct Massive Cities
Stake Your Claim
Adapt New Strategies
|
- |
The Crown of Emphidia
|
6
Warfare
8
Imperial
|
| MercenaryKing |
The Embers of Muaat
|
9 |
Plasma Scoring
Dark Energy Tap
Self Assembly Routines
Antimass Deflectors
Magmus Reactor
Prototype War Sun II
Destroyer II
Assault Cannon
|
Custodian/Imperial
Build Defenses
Erect a Monument
Explore Deep Space
Diversify Research
Seed of an Empire
Raise a Fleet
Destroy Their Greatest Ship
|
- | - |
1
Leadership
4
Construction
|
| YourMusicTeacher (UTC-5) |
The Xxcha Kingdom
|
8 |
Graviton Laser System
Antimass Deflectors
Gravity Drive
Scanlink Drone Network
Nullification Field
Fleet Logistics
Dreadnought II
|
Build Defenses
Erect a Monument
Diversify Research
Raise a Fleet
Construct Massive Cities
Become the Gatekeeper
Turn Their Fleets to Dust
|
Minister of Commerce
|
- |
2
Diplomacy
7
Technology
|
The Naalu Collective
Sarween Tools
Neural Motivator
Antimass Deflectors
Build Defenses
Construct Massive Cities
Stake Your Claim
The Embers of Muaat
Plasma Scoring
The Xxcha Kingdom