Take 2 (pbd8992)
2025-04-02
10 VPs
3 Players
7 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings
Modes: Normal
Round 7 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| pally |
The Universities of Jol-Nar
|
10 |
Antimass Deflectors
Sarween Tools
Neural Motivator
Plasma Scoring
Transit Diodes
PDS II
Gravity Drive
Hyper Metabolism
Duranium Armor
Destroyer II
Assault Cannon
Dreadnought II
|
Custodian/Imperial
Sway the Council
Establish Hegemony
Imperial Rider
Intimidate Council
Conquer the Weak
Occupy the Seat of the Empire
Establish a Perimeter
Mine Rare Metals
|
Minister of Sciences
Imperial Arbiter
|
- |
1
Leadership
8
Imperial
|
| ItMovedkillit |
The Federation of Sol
|
3 |
Antimass Deflectors
Neural Motivator
Gravity Drive
Advanced Carrier II
Fighter II
Sling Relay
Light/Wave Deflector
|
Custodian/Imperial
|
- | - |
2
Diplomacy
6
Warfare
|
| vicious9379 |
The Vuil'raith Cabal
|
1 |
Self Assembly Routines
Dreadnought II
Carrier II
Vortex
Hyper Metabolism
Gravity Drive
Duranium Armor
Fighter II
|
Amass Wealth
|
Search Warrant
Minister of Industry
|
- |
4
Construction
5
Trade
|
The Universities of Jol-Nar
Antimass Deflectors
Sarween Tools
Neural Motivator
Plasma Scoring
Sway the Council
Establish Hegemony
Conquer the Weak
The Federation of Sol
The Vuil'raith Cabal