Kiwi Junkies, F4ntistic (pbd7578)
2025-02-01
14 VPs
6 Players
7 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings
Modes: Alliance
Round 7 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| XDKuma |
The Mahact Gene-Sorcerers
|
14 |
Predictive Intelligence
Bio-Stims
Genetic Recombination
Crimson Legionnaire II
Dark Energy Tap
Dreadnought II
Sling Relay
Gravity Drive
|
Custodian/Imperial
Engineer a Marvel
Corner the Market
Develop Weaponry
Build Defenses
Rule Distant Lands
Centralize Galactic Trade
Found a Golden Age
Foster Cohesion
Unveil Flagship
Prove Endurance
|
Minister of Commerce
|
- |
8
Imperial
|
| BigAlCupAChino |
The Arborec
|
13 |
Magen Defense Grid ΩΩ
Sarween Tools
PDS II
Psychoarchaeology
Letani Warrior II
Bioplasmosis
|
Engineer a Marvel
Corner the Market
Raise a Fleet
Build Defenses
Rule Distant Lands
Centralize Galactic Trade
Found a Golden Age
Demonstrate Your Power
Adapt New Strategies
Brave the Void
|
- | - |
5
Trade
|
| henry |
The Argent Flight
|
13 |
Plasma Scoring
Sarween Tools
PDS II
AI Development Algorithm
Strike Wing Alpha II
Carrier II
|
Custodian/Imperial
Engineer a Marvel
Corner the Market
Raise a Fleet
Build Defenses
Rule Distant Lands
The Crown of Emphidia
Centralize Galactic Trade
Hoard Raw Materials
Establish Hegemony
Control the Region
|
Search Warrant
|
- |
3
Politics
|
| Ariel E |
The Emirates of Hacan
|
12 |
Sarween Tools
Antimass Deflectors
Gravity Drive
Dreadnought II
Carrier II
Transit Diodes
Quantum Datahub Node
Fleet Logistics
|
Custodian/Imperial
Engineer a Marvel
Corner the Market
Raise a Fleet
Develop Weaponry
Rule Distant Lands
Centralize Galactic Trade
Threaten Enemies
Learn the Secrets of the Cosmos
Occupy the Seat of the Empire
|
- |
The Crown of Thalnos
|
7
Technology
|
| ɹǝʇunH (GMT+12) |
Sardakk Norr
|
10 |
Psychoarchaeology
Sarween Tools
Transit Diodes
Integrated Economy
Bio-Stims
Magen Defense Grid ΩΩ
|
Custodian/Imperial
Engineer a Marvel
Corner the Market
Raise a Fleet
Rule Distant Lands
Centralize Galactic Trade
Mutiny
Found a Golden Age
Fuel the War Machine
|
- |
JR-XS455-O
|
4
Construction
|
| Rand |
The Winnu
|
10 |
Sarween Tools
Dark Energy Tap
Gravity Drive
Carrier II
Graviton Laser System
Transit Diodes
Plasma Scoring
PDS II
Dreadnought II
|
Custodian/Imperial
Engineer a Marvel
Raise a Fleet
Develop Weaponry
Build Defenses
Centralize Galactic Trade
Discover Lost Outposts
Turn Their Fleets to Dust
|
Minister of Industry
|
- |
6
Warfare
|
The Mahact Gene-Sorcerers
Predictive Intelligence
Bio-Stims
Dark Energy Tap
Engineer a Marvel
Rule Distant Lands
Foster Cohesion
The Arborec
Magen Defense Grid ΩΩ
The Argent Flight
The Emirates of Hacan
Sardakk Norr
The Winnu