La Chèvre (pbd7084)

2025-01-09

10 VPs 7 Players 6 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: Normal

Overview Rounds
Round 6 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
Thoram
The Xxcha Kingdom The Xxcha Kingdom
10
Graviton Laser System AI Development Algorithm War Sun PDS II Space Dock II Psychoarchaeology Instinct Training Plasma Scoring Gravity Drive
Develop Weaponry Improve Infrastructure Intimidate Council Corner the Market Mutiny Negotiate Trade Routes Establish Hegemony Drive the Debate Destroy Their Greatest Ship Support for the Throne (Optional[emerald])
Search Warrant
-
3 Politics
Blast
The Clan of Saar The Clan of Saar
9
Antimass Deflectors Gravity Drive Chaos Mapping Dark Energy Tap Sarween Tools Psychoarchaeology Dreadnought II Cruiser II
Custodian/Imperial Develop Weaponry Intimidate Council Fuel the War Machine Mutiny Produce en Masse Fight with Precision Betray a Friend Support for the Throne (Optional[purple])
- -
5 Trade
Flippster
The Embers of Muaat The Embers of Muaat
8
Plasma Scoring AI Development Algorithm Prototype War Sun II Destroyer II PDS II Antimass Deflectors Gravity Drive
Custodian/Imperial Develop Weaponry Improve Infrastructure Mutiny Negotiate Trade Routes Demonstrate Your Power Support for the Throne (Optional[orange])
- -
2 Diplomacy
FiRE4HiRE
The Yssaril Tribes The Yssaril Tribes
8
Neural Motivator Scanlink Drone Network Bio-Stims Transparasteel Plating Mageon Implants Antimass Deflectors Gravity Drive Dreadnought II
Improve Infrastructure Fuel the War Machine Mutiny Achieve Supremacy Spark a Rebellion Control the Region Support for the Throne (Optional[red])
-
The Obsidian Scepter of Emelpar
6 Warfare
James (UTC+4)
The Federation of Sol The Federation of Sol
8
Antimass Deflectors Neural Motivator Gravity Drive Advanced Carrier II Fighter II Bio-Stims Plasma Scoring Dreadnought II Fleet Logistics
Develop Weaponry Intimidate Council Mutiny Negotiate Trade Routes Achieve Supremacy Mechanize the Military Make an Example of Their World
- -
8 Imperial
Bertie
The Mahact Gene-Sorcerers The Mahact Gene-Sorcerers
7
Predictive Intelligence Bio-Stims Dark Energy Tap Gravity Drive Dreadnought II Genetic Recombination Crimson Legionnaire II Light/Wave Deflector Plasma Scoring PDS II Fleet Logistics Sling Relay
Improve Infrastructure Intimidate Council Corner the Market Mutiny Achieve Supremacy Become the Gatekeeper
-
JR-XS455-O Dominus Orb
1 Leadership
Lilith
The Emirates of Hacan The Emirates of Hacan
7
Sarween Tools Antimass Deflectors Predictive Intelligence War Sun Cruiser II Hyper Metabolism Gravity Drive Self Assembly Routines Transit Diodes Dreadnought II
Develop Weaponry Improve Infrastructure Intimidate Council Fuel the War Machine Mutiny Learn the Secrets of the Cosmos Threaten Enemies
- -
7 Technology
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