migisters (pbd6426)
2024-12-02
10 VPs
6 Players
6 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings
Modes: Normal, TIGL
Round 6 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| lprekon (UTC-5) |
The Vuil'raith Cabal
|
10 |
Self Assembly Routines
Vortex
Duranium Armor
Assault Cannon
|
Negotiate Trade Routes
Engineer a Marvel
Build Defenses
Explore Deep Space
Mutiny
Shard of the Throne
Master the Laws of Physics
Demonstrate Your Power
Support for the Throne (Optional[orange])
Support for the Throne (Optional[purple])
|
- |
Shard of the Throne
|
2
Diplomacy
|
| PrettyCoolGuy1 |
The Argent Flight
|
9 |
Plasma Scoring
Sarween Tools
PDS II
Graviton Laser System
Magen Defense Grid
Space Dock II
Strike Wing Alpha II
|
Negotiate Trade Routes
Engineer a Marvel
Build Defenses
Seed of an Empire
Explore Deep Space
Improve Infrastructure
Mine Rare Metals
Mechanize the Military
Destroy Heretical Works
|
- | - |
3
Politics
|
| ClemRigger |
The Clan of Saar
|
9 |
Antimass Deflectors
Dark Energy Tap
Sarween Tools
Chaos Mapping
Plasma Scoring
Dreadnought II
|
Negotiate Trade Routes
Engineer a Marvel
Custodian/Imperial
Build Defenses
Explore Deep Space
Improve Infrastructure
Hoard Raw Materials
Make an Example of Their World
Darken the Skies
|
- | - |
7
Technology
|
| KirklandsFinest (UTC -6) |
The Council Keleres - Mentak
|
9 |
Gravity Drive
Sarween Tools
I.I.H.Q. Modernization
Agency Supply Network
Space Dock II
Carrier II
Dreadnought II
Dark Energy Tap
|
Engineer a Marvel
Custodian/Imperial
Build Defenses
Seed of an Empire
Mutiny
Revolutionize Warfare
Threaten Enemies
Form a Spy Network
|
- | - |
6
Warfare
|
| Rivna |
The Federation of Sol
|
8 |
Antimass Deflectors
Neural Motivator
Gravity Drive
Advanced Carrier II
Fleet Logistics
Light/Wave Deflector
Fighter II
|
Negotiate Trade Routes
Engineer a Marvel
Build Defenses
Explore Deep Space
Prove Endurance
Spark a Rebellion
Unveil Flagship
Support for the Throne (Optional[splitbloodred])
|
- | - |
1
Leadership
|
| Migs |
The Ghosts of Creuss
|
7 |
Gravity Drive
Sling Relay
Carrier II
Dreadnought II
Psychoarchaeology
|
Negotiate Trade Routes
Engineer a Marvel
Build Defenses
Seed of an Empire
Mutiny
Improve Infrastructure
Establish Hegemony
|
- |
Stellar Converter
|
8
Imperial
|
The Vuil'raith Cabal
Self Assembly Routines
Negotiate Trade Routes
Master the Laws of Physics
The Argent Flight
Sarween Tools
The Clan of Saar
Antimass Deflectors
The Council Keleres - Mentak
Revolutionize Warfare
The Federation of Sol
Neural Motivator
The Ghosts of Creuss