Keep it Fun (pbd4368)
2024-07-23
10 VPs
6 Players
6 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings
Modes: Normal, TIGL
Round 6 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| General Confusion (UTC -7) |
The Council Keleres - Argent
|
10 |
Neural Motivator
Gravity Drive
Sarween Tools
I.I.H.Q. Modernization
Sling Relay
Dreadnought II
Antimass Deflectors
|
Expand Borders
Raise a Fleet
Custodian/Imperial
Lead From the Front
Diversify Research
Galvanize the People
Learn the Secrets of the Cosmos
Make an Example of Their World
|
- | - |
8
Imperial
|
| Maurice |
The Yssaril Tribes
|
9 |
Neural Motivator
Transparasteel Plating
Space Dock II
Hyper Metabolism
Mageon Implants
Dark Energy Tap
Fighter II
Gravity Drive
|
Expand Borders
Raise a Fleet
Lead From the Front
Crown of Emphidia
Rule Distant Lands
Form a Spy Network
Betray a Friend
Support for the Throne (Optional[purple])
|
- | - |
6
Warfare
|
| Dr BabaGhanoush[he/him](NA East) |
The L1Z1X Mindnet
|
9 |
Plasma Scoring
Neural Motivator
Dark Energy Tap
Sarween Tools
Super Dreadnought II
Hyper Metabolism
Gravity Drive
Sling Relay
Light/Wave Deflector
Cruiser II
|
Expand Borders
Raise a Fleet
Lead From the Front
Amass Wealth
Shard of the Throne
Diversify Research
Foster Cohesion
Cut Supply Lines
Support for the Throne (Optional[rose])
|
- |
Shard of the Throne
|
5
Trade
|
| ALA (-6 UTC) |
The Ghosts of Creuss
|
8 |
Gravity Drive
Predictive Intelligence
Sling Relay
Psychoarchaeology
Carrier II
Fighter II
Bio-Stims
Fleet Logistics
Light/Wave Deflector
Wormhole Generator
|
Expand Borders
Raise a Fleet
Custodian/Imperial
Amass Wealth
Diversify Research
Threaten Enemies
Become a Martyr
Stake Your Claim
|
- | - |
1
Leadership
|
| gooeyfish (UTC -7) |
Sardakk Norr
|
8 |
Dark Energy Tap
Psychoarchaeology
Carrier II
Infantry II
Antimass Deflectors
Dacxive Animators
Light/Wave Deflector
Fleet Logistics
Hyper Metabolism
Sarween Tools
Gravity Drive
Sling Relay
|
Expand Borders
Lead From the Front
Diversify Research
Rule Distant Lands
Become the Gatekeeper
Spark a Rebellion
Master the Laws of Physics
|
- | - |
2
Diplomacy
|
| Sachieiel |
The Mahact Gene-Sorcerers
|
4 |
Predictive Intelligence
Bio-Stims
Antimass Deflectors
Gravity Drive
Dreadnought II
Sling Relay
Light/Wave Deflector
Genetic Recombination
Plasma Scoring
X-89 Bacterial Weapon Ω
|
Raise a Fleet
Lead From the Front
Amass Wealth
Demonstrate Your Power
|
- | - |
7
Technology
|
Neural Motivator
Gravity Drive
Sarween Tools
Expand Borders
Galvanize the People
Learn the Secrets of the Cosmos
The Yssaril Tribes
The L1Z1X Mindnet
Plasma Scoring
The Ghosts of Creuss
Sardakk Norr
The Mahact Gene-Sorcerers