War For The Galaxy - Part VI (pbd23421b)

2026-05-17

14 VPs 4 Players 8 Rounds 2 Rounds Analyzed Complete

Expansions: Prophecy of Kings

Modes: Base Game, Homebrew, Homebrew Strategy Cards

Overview Rounds
Round 8 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
JD
The Clan of Saar The Clan of Saar
14
Graviton Laser System
Centralize Galactic Trade
- -
1 Leadership 5 Trade
hornet177
The Nekro Virus The Nekro Virus
12 - - - -
2 Diplomacy 8 Imperial
KiMankins
The Naalu Collective The Naalu Collective
12
PDS II Cruiser II
Revolutionize Warfare Centralize Galactic Trade Establish a Perimeter Threaten Enemies
- -
6 Warfare 7 Technology
itsthefiction
The Arborec The Arborec
10
Duranium Armor
Diversify Research Turn Their Fleets to Dust
- -
3 Politics 4 Construction
Round 7
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
JD
The Clan of Saar The Clan of Saar
12
Antimass Deflectors Chaos Mapping Carrier II Sarween Tools Transit Diodes Dreadnought II Floating Factory II
Intimidate Council Custodian/Imperial Expand Borders Erect a Monument Diversify Research Develop Weaponry Revolutionize Warfare Unveil Flagship Fuel the War Machine Spark a Rebellion
- -
3 Politics 8 Imperial
hornet177
The Nekro Virus The Nekro Virus
12
Dacxive Animators Gravity Drive Carrier II Antimass Deflectors Dreadnought II Neuroglaive Cruiser II Magen Defense Grid ΩΩ Hybrid Crystal Fighter II Transit Diodes Sarween Tools
Intimidate Council Expand Borders Erect a Monument Diversify Research Subdue the Galaxy Develop Weaponry Revolutionize Warfare Learn the Secrets of the Cosmos Forge an Alliance Make an Example of Their World
- -
4 Construction 6 Warfare
KiMankins
The Naalu Collective The Naalu Collective
6
Sarween Tools Neural Motivator Hyper Metabolism Neuroglaive Antimass Deflectors Gravity Drive Hybrid Crystal Fighter II Carrier II Plasma Scoring Dreadnought II
Intimidate Council Expand Borders Diversify Research Subdue the Galaxy Occupy the Seat of the Empire
Minister of Industry
-
5 Trade 7 Technology
itsthefiction
The Arborec The Arborec
8
Magen Defense Grid ΩΩ Sarween Tools Neural Motivator Gravity Drive PDS II Cruiser II Plasma Scoring Destroyer II Transit Diodes
Intimidate Council Expand Borders Erect a Monument Develop Weaponry Revolutionize Warfare Gather a Mighty Fleet Control the Region
- -
1 Leadership 2 Diplomacy
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