TIGL Dendrite-Sentinel-Nitrogen (pbd22817)

2026-04-19

10 VPs 6 Players 6 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings, Thunder's Edge

Modes: No Support Swap, Normal, TIGL

Overview Rounds
Round 6 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
DStroy
The Obsidian
10
Neural Motivator Antimass Deflectors Planesplitter (Obsidian) Gravity Drive Neural Parasite (Obsidian) Space Dock II Dreadnought II X-89 Bacterial Weapon ΩΩ Carrier II AI Development Algorithm Magen Defense Grid ΩΩ
Negotiate Trade Routes Explore Deep Space Develop Weaponry Learn the Secrets of the Cosmos Manipulate Galactic Law Master the Sciences Demonstrate Your Power Spark a Rebellion
- -
7 Technology
Lakesandhills
The Barony of Letnev The Barony of Letnev
8
Antimass Deflectors Plasma Scoring Destroyer II Carrier II Gravity Drive Non-Euclidean Shielding Light/Wave Deflector
Discover Lost Outposts Custodian/Imperial Negotiate Trade Routes Develop Weaponry Learn the Secrets of the Cosmos Make History Foster Cohesion Gather a Mighty Fleet
- -
6 Warfare
Oatyn065
The Nomad The Nomad
8
Sling Relay Gravity Drive Carrier II Antimass Deflectors Light/Wave Deflector Magen Defense Grid ΩΩ Memoria II Dark Energy Tap
Discover Lost Outposts Negotiate Trade Routes Make History Manipulate Galactic Law Strengthen Bonds Establish Hegemony Fuel the War Machine
Minister of Peace
Metali Void Shielding JR-XS455-O
3 Politics
Nulf
The Mentak Coalition The Mentak Coalition
7
Plasma Scoring Sarween Tools Neural Motivator Mirror Computing Cruiser II Space Dock II Antimass Deflectors
Discover Lost Outposts Negotiate Trade Routes Explore Deep Space Develop Weaponry Learn the Secrets of the Cosmos A Song Like Marrow Prove Endurance
-
Lightrail Ordnance
2 Diplomacy
Earl
The Empyrean The Empyrean
7
Dark Energy Tap Sarween Tools Gravity Drive Dreadnought II Carrier II Aetherstream Light/Wave Deflector Plasma Scoring
Negotiate Trade Routes Explore Deep Space Make History Manipulate Galactic Law Mechanize the Military Drive the Debate
Minister of Policy
Neuraloop Circlet of the Void The Triad
8 Imperial
Divinebro
The Vuil'raith Cabal The Vuil'raith Cabal
7
Self Assembly Routines Sling Relay Carrier II Fighter II Dimensional Tear II Vortex Antimass Deflectors
Discover Lost Outposts Custodian/Imperial Negotiate Trade Routes Develop Weaponry Learn the Secrets of the Cosmos Make History
- -
1 Leadership
Back to all games