Molecular-Jupiter-Logarithm (pbd20541)
2026-02-26
10 VPs
8 Players
5 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings, Thunder's Edge
Modes: Normal
Round 5 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| RickRossB |
The Mentak Coalition
|
10 |
Plasma Scoring
Sarween Tools
Psychoarchaeology
Cruiser II
Sling Relay
Salvage Operations
Mirror Computing
Gravity Drive
Dreadnought II
War Sun
Fleet Logistics
|
Build Defenses
Raise a Fleet
Mutiny
Explore Deep Space
Reclaim Ancient Monuments
The Crown of Emphidia
Control the Region
Destroy Their Greatest Ship
Establish a Perimeter
|
- | - | - |
| CowKi11er (UTC-8) |
The Winnu
|
9 |
Dark Energy Tap
Gravity Drive
AI Development Algorithm
Dreadnought II
Destroyer II
|
Build Defenses
Custodian/Imperial
Raise a Fleet
Mutiny
Galvanize the People
Hoard Raw Materials
Occupy the Seat of the Empire
Seize an Icon
|
- |
Circlet of the Void
Enigmatic Device
|
- |
| chimichanga0774 |
The Universities of Jol-Nar
|
9 |
Gravity Drive
Sling Relay
Carrier II
Light/Wave Deflector
Dreadnought II
PDS II
War Sun
Destroyer II
X-89 Bacterial Weapon ΩΩ
E-Res Siphons
Bio-Stims
Integrated Economy
Fleet Logistics
Spatial Conduit Cylinders
Assault Cannon
|
Build Defenses
Raise a Fleet
Mutiny
Explore Deep Space
Reclaim Ancient Monuments
Master the Laws of Physics
Turn Their Fleets to Dust
Prove Endurance
|
- |
The Crown of Thalnos
Metali Void Armaments
Neuraloop
|
- |
| dango |
The Emirates of Hacan
|
7 |
Sarween Tools
Antimass Deflectors
Gravity Drive
Self Assembly Routines
Dark Energy Tap
AI Development Algorithm
War Sun
Light/Wave Deflector
Hyper Metabolism
Quantum Datahub Node
|
Raise a Fleet
Mutiny
Negotiate Trade Routes
Explore Deep Space
Found Research Outposts
Reclaim Ancient Monuments
|
- | - | - |
| Marc323 [UTC-6] |
The Ghosts of Creuss
|
6 |
Gravity Drive
Sling Relay
Wormhole Generator
Carrier II
Dreadnought II
Light/Wave Deflector
Integrated Economy
|
Build Defenses
Raise a Fleet
Negotiate Trade Routes
Galvanize the People
Become the Gatekeeper
|
- | - | - |
| Nimmersatt |
The Nekro Virus
|
5 |
Dacxive Animators
Gravity Drive
Carrier II
Dreadnought II
Light/Wave Deflector
Mirror Computing
Destroyer II
AI Development Algorithm
War Sun
Quantum Datahub Node
Self Assembly Routines
Sarween Tools
Antimass Deflectors
Integrated Economy
|
Build Defenses
Raise a Fleet
Negotiate Trade Routes
Found Research Outposts
Threaten Enemies
|
- |
Dominus Orb
The Prophet's Tears
|
- |
| LP |
The Naalu Collective
|
4 |
Sarween Tools
Neural Motivator
Sling Relay
Hybrid Crystal Fighter II
Hyper Metabolism
Assault Cannon
War Sun
Duranium Armor
|
Build Defenses
Custodian/Imperial
Raise a Fleet
Mutiny
|
- | - | - |
| Random Realtor |
The Embers of Muaat
|
4 |
Plasma Scoring
AI Development Algorithm
Prototype War Sun II
Magmus Reactor
|
Build Defenses
Negotiate Trade Routes
Found Research Outposts
Fuel the War Machine
|
Minister of Policy
|
Heart of Ixth
|
- |
The Mentak Coalition
Plasma Scoring
Sarween Tools
Psychoarchaeology
Sling Relay
Build Defenses
Reclaim Ancient Monuments
Control the Region
The Winnu
The Universities of Jol-Nar
The Emirates of Hacan
The Ghosts of Creuss
The Nekro Virus
The Naalu Collective
The Embers of Muaat