WaffenVonAffen (pbd18403)

2026-01-12

12 VPs 6 Players 6 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings, Thunder's Edge

Modes: Normal

Overview Rounds
Round 6 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
pinselaeffchen
The Mentak Coalition The Mentak Coalition
12
Plasma Scoring Sarween Tools Psychoarchaeology Cruiser II Mirror Computing Gravity Drive Salvage Operations Dreadnought II Sling Relay Duranium Armor Carrier II
Sway the Council Develop Weaponry Corner the Market Push Boundaries Improve Infrastructure A Song Like Marrow Shard of the Throne Construct Massive Cities Control the Region Prove Endurance Spark a Rebellion
Imperial Arbiter
Scepter of Emelpar Stellar Converter Shard of the Throne
4 Construction
Mikkel
The Winnu The Winnu
10
Antimass Deflectors Gravity Drive Hegemonic Trade Policy Dreadnought II Dark Energy Tap Lazax Gate Folding Carrier II
Custodian/Imperial Sway the Council Improve Infrastructure Seed of an Empire Achieve Supremacy Establish Hegemony Demonstrate Your Power Fuel the War Machine
- -
6 Warfare
m.4.c.c
The Xxcha Kingdom The Xxcha Kingdom
9
Graviton Laser System Carrier II Scanlink Drone Network Hyper Metabolism Fighter II Dreadnought II
Sway the Council Develop Weaponry Corner the Market Push Boundaries Improve Infrastructure Construct Massive Cities Establish a Perimeter Form a Spy Network
Minister of Exploration
The Silver Flame
3 Politics
Tas
The Clan of Saar The Clan of Saar
9
Antimass Deflectors AI Development Algorithm Sarween Tools Carrier II Floating Factory II Chaos Mapping Assault Cannon Light/Wave Deflector Fighter II Sling Relay
Sway the Council Develop Weaponry Corner the Market Push Boundaries Seed of an Empire Achieve Supremacy Seize an Icon Unveil Flagship
- -
8 Imperial
Bertie
The Council Keleres - Argent The Council Keleres - Argent
9
Sarween Tools Neural Motivator Hyper Metabolism Executive Order Agency Supply Network Dark Energy Tap Fighter II Gravity Drive Carrier II Light/Wave Deflector
Custodian/Imperial Sway the Council Develop Weaponry Corner the Market Push Boundaries Improve Infrastructure Foster Cohesion Occupy the Seat of the Empire Support for the Throne (Optional[tropical])
-
Circlet of the Void
1 Leadership
Herry
The Yssaril Tribes The Yssaril Tribes
7
Neural Motivator Bio-Stims Infantry II Space Dock II Mageon Implants Transparasteel Plating Antimass Deflectors
Sway the Council Develop Weaponry Seed of an Empire Hoard Raw Materials Master the Laws of Physics Produce en Masse Support for the Throne (Optional[glacier])
-
The Quantumcore
2 Diplomacy
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