operation funky monkey (pbd17284)
2025-12-16
10 VPs
6 Players
7 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings, Thunder's Edge
Modes: Normal, TIGL
Round 7 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| AA-Ron |
The Arborec
|
10 |
Magen Defense Grid ΩΩ
Sarween Tools
Gravity Drive
Neural Motivator
X-89 Bacterial Weapon ΩΩ
Letani Warrior II
|
Custodian/Imperial
Expand Borders
Amass Wealth
Sway the Council
Found Research Outposts
Make History
Gather a Mighty Fleet
Learn the Secrets of the Cosmos
Strengthen Bonds
Destroy Heretical Works
|
- | - |
8
Imperial
|
| Trevor James |
The L1Z1X Mindnet
|
9 |
Plasma Scoring
Neural Motivator
Hyper Metabolism
Gravity Drive
Antimass Deflectors
Super Dreadnought II
|
Expand Borders
Amass Wealth
Found Research Outposts
Make History
Conquer the Weak
Forge an Alliance
Fight with Precision
Spark a Rebellion
|
- | - |
2
Diplomacy
|
| Dilly Dilly 8675 |
The Clan of Saar
|
9 |
Antimass Deflectors
Sarween Tools
Chaos Mapping
Dark Energy Tap
Magen Defense Grid ΩΩ
Assault Cannon
War Sun
|
Expand Borders
Amass Wealth
Sway the Council
Make History
Gather a Mighty Fleet
Conquer the Weak
Mine Rare Metals
Make an Example of Their World
|
- |
Enigmatic Device
The Silver Flame
|
3
Politics
|
| JacktheCow |
The Yin Brotherhood
|
9 |
Sarween Tools
Dark Energy Tap
Gravity Drive
Fighter II
Yin Spinner Ω
War Sun
Scanlink Drone Network
|
Amass Wealth
Sway the Council
Make History
Gather a Mighty Fleet
Conquer the Weak
Become the Gatekeeper
Occupy the Seat of the Empire
Defy Space and Time
|
Minister of Exploration
|
JR-XS455-O
|
1
Leadership
|
| Kaimuund |
The Universities of Jol-Nar
|
5 |
Plasma Scoring
Gravity Drive
PDS II
Magen Defense Grid ΩΩ
Spatial Conduit Cylinders
Assault Cannon
War Sun
X-89 Bacterial Weapon ΩΩ
Integrated Economy
Light/Wave Deflector
Graviton Laser System
|
Expand Borders
Sway the Council
Make History
Seize an Icon
Control the Region
|
- |
The Quantumcore
|
6
Warfare
|
| Kleetz |
The Winnu
|
5 |
Psychoarchaeology
Cruiser II
AI Development Algorithm
War Sun
|
Custodian/Imperial
Sway the Council
Make History
Establish Hegemony
Unveil Flagship
|
- | - |
4
Construction
|
The Arborec
Magen Defense Grid ΩΩ
Sarween Tools
Gravity Drive
Neural Motivator
Expand Borders
Gather a Mighty Fleet
The L1Z1X Mindnet
Conquer the Weak
The Clan of Saar
The Yin Brotherhood
The Universities of Jol-Nar
The Winnu