Mega Event Madness (pbd16035)
2025-11-15
12 VPs
6 Players
7 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings, Thunder's Edge
Modes: Age of Exploration, Minor Factions, Cosmic Phenomenae, Wild, Wild Galaxy, Weird Wormholes, Dangerous Wilds
Round 7 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| Sergi G. |
Last Bastion
|
12 |
Sarween Tools
Self Assembly Routines
4X41C "Helios" V2
Magen Defense Grid ΩΩ
AI Development Algorithm
Dreadnought II
Transit Diodes
Psychoarchaeology
Dark Energy Tap
Bio-Stims
War Sun
Cruiser II
Proxima Targeting VI
Gravity Drive
Light/Wave Deflector
Carrier II
|
Raise a Fleet
Sway the Council
Found Research Outposts
Develop Weaponry
Subdue the Galaxy
Found a Golden Age
Learn the Secrets of the Cosmos
Seize an Icon
Spark a Rebellion
Support for the Throne (Optional[bloodred])
|
Minister of Policy
|
- |
8
Imperial
|
| Soontir Fel |
The Deepwrought Scholarate
|
11 |
Antimass Deflectors
Dark Energy Tap
Gravity Drive
Sling Relay
Hydrothermal Mining
Radical Advancement
Magen Defense Grid ΩΩ
Hyper Metabolism
Dreadnought II
Light/Wave Deflector
Carrier II
Duranium Armor
Bio-Stims
Transit Diodes
Cruiser II
Fleet Logistics
|
Raise a Fleet
Push Boundaries
Custodian/Imperial
Sway the Council
Develop Weaponry
Subdue the Galaxy
Establish Hegemony
Defy Space and Time
Demonstrate Your Power
Monopolize Production
|
- |
Neuraloop
The Obsidian
|
1
Leadership
|
| Rainox |
The Obsidian
|
10 |
Sarween Tools
Neural Parasite (Obsidian)
Dark Energy Tap
Dreadnought II
Assault Cannon
Fleet Logistics
Fighter II
Sling Relay
Light/Wave Deflector
PDS II
Carrier II
War Sun
Antimass Deflectors
|
Raise a Fleet
Push Boundaries
Sway the Council
Found Research Outposts
Develop Weaponry
Unify the Colonies
The Crown of Emphidia
Prove Endurance
Mine Rare Metals
|
- | - |
6
Warfare
|
| ToriBunny |
The Vuil'raith Cabal
|
8 |
Self Assembly Routines
Gravity Drive
Hyper Metabolism
Integrated Economy
Vortex
Dimensional Tear II
Transit Diodes
Light/Wave Deflector
Assault Cannon
Duranium Armor
War Sun
Cruiser II
Bio-Stims
Carrier II
Fighter II
Magen Defense Grid ΩΩ
Infantry II
|
Raise a Fleet
Push Boundaries
A Song Like Marrow
Subdue the Galaxy
Amass Wealth
Strengthen Bonds
Mechanize the Military
|
- |
Lightrail Ordnance
The Quantumcore
|
3
Politics
|
| BEANS (UTC-8) |
The Mentak Coalition
|
7 |
Plasma Scoring
Sarween Tools
Cruiser II
Scanlink Drone Network
Predictive Intelligence
Mirror Computing
Dark Energy Tap
Assault Cannon
Magen Defense Grid ΩΩ
Duranium Armor
War Sun
Integrated Economy
PDS II
Bio-Stims
Infantry II
Gravity Drive
Salvage Operations
|
Push Boundaries
Sway the Council
Found Research Outposts
Unify the Colonies
Foster Cohesion
Support for the Throne (Optional[lime])
|
- |
Scepter of Emelpar
Enigmatic Device
|
4
Construction
|
| Aten W Hogg |
The Ral Nel Consortium
|
7 |
Nanomachines
Bio-Stims
Linkship II
PDS II
Graviton Laser System
Dark Energy Tap
Antimass Deflectors
Fleet Logistics
Dreadnought II
Cruiser II
Light/Wave Deflector
Gravity Drive
|
Shard of the Throne
Raise a Fleet
Develop Weaponry
Unify the Colonies
Fuel the War Machine
Establish a Perimeter
|
- |
Shard of the Throne
Heart of Ixth
|
2
Diplomacy
|
Last Bastion
Sarween Tools
Self Assembly Routines
Psychoarchaeology
Dark Energy Tap
Raise a Fleet
Subdue the Galaxy
Learn the Secrets of the Cosmos
The Deepwrought Scholarate
The Vuil'raith Cabal
The Mentak Coalition
The Ral Nel Consortium