ministers gone wild (pbd15043)

2025-10-27

10 VPs 6 Players 4 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: No Support Swap, Normal, TIGL

Overview Rounds
Round 4 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
Szczurzykrol [UTC+2]
The Federation of Sol The Federation of Sol
10
Antimass Deflectors Neural Motivator Dark Energy Tap Advanced Carrier II Fighter II Gravity Drive AI Development Algorithm Dreadnought II
Make History Intimidate Council Push Boundaries Seed of an Empire Imperial Rider Expand Borders Defy Space and Time Demonstrate Your Power Establish Hegemony Support for the Throne (Optional[yellow])
- -
4 Construction
Nomak
The Emirates of Hacan The Emirates of Hacan
7
Sarween Tools Antimass Deflectors AI Development Algorithm Cruiser II Space Dock II Transit Diodes
Make History Intimidate Council Push Boundaries Develop Weaponry Seed of an Empire Expand Borders Strengthen Bonds
- -
3 Politics
voniz
The Xxcha Kingdom The Xxcha Kingdom
6
Graviton Laser System Dark Energy Tap Gravity Drive Plasma Scoring AI Development Algorithm Cruiser II
Make History Push Boundaries Custodian/Imperial Seed of an Empire Occupy the Seat of the Empire Support for the Throne (Optional[chrome])
-
The Crown of Emphidia Neuraloop
7 Technology
shockwaveo9
The Ghosts of Creuss The Ghosts of Creuss
5
Gravity Drive Dark Energy Tap Carrier II AI Development Algorithm Dreadnought II Fleet Logistics
Make History Intimidate Council Push Boundaries Develop Weaponry Control the Region
-
Enigmatic Device Dynamis Core JR-XS455-O
8 Imperial
General Confusion (UTC -7)
The Nekro Virus The Nekro Virus
4
Dacxive Animators Gravity Drive Carrier II Dark Energy Tap Prototype War Sun II AI Development Algorithm Duranium Armor Plasma Scoring Assault Cannon
Make History Intimidate Council Develop Weaponry Hoard Raw Materials
- -
6 Warfare
Kuba
The Embers of Muaat The Embers of Muaat
3
Plasma Scoring AI Development Algorithm Duranium Armor Prototype War Sun II
Intimidate Council Push Boundaries Prove Endurance
- -
1 Leadership
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