Sleepy Agents (pbd13093)
2025-08-27
10 VPs
6 Players
6 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings
Modes: No Support Swap, Normal, TIGL
Round 6 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| arielbh |
The Council Keleres - Mentak
|
10 |
Sarween Tools
Bio-Stims
I.I.H.Q. Modernization
Dark Energy Tap
Gravity Drive
Dreadnought II
Agency Supply Network
Carrier II
Fleet Logistics
|
Sway the Council
Negotiate Trade Routes
Develop Weaponry
Lead From the Front
Achieve Supremacy
Mechanize the Military
Threaten Enemies
Brave the Void
Support for the Throne (Optional[dawn])
|
- | - |
6
Warfare
|
| Gilgamesh |
The Arborec
|
9 |
Magen Defense Grid ΩΩ
Sarween Tools
PDS II
AI Development Algorithm
Neural Motivator
Letani Warrior II
|
Custodian/Imperial
Sway the Council
Seed of an Empire
Negotiate Trade Routes
Develop Weaponry
Lead From the Front
Establish Hegemony
Destroy Heretical Works
|
- | - |
2
Diplomacy
|
| Oatyn065 |
The Argent Flight
|
9 |
Sarween Tools
Plasma Scoring
Dark Energy Tap
AI Development Algorithm
Strike Wing Alpha II
War Sun
Gravity Drive
Aerie Hololattice
|
Sway the Council
Negotiate Trade Routes
Develop Weaponry
Lead From the Front
Build Defenses
Defy Space and Time
Foster Cohesion
Adapt New Strategies
Establish a Perimeter
|
- |
Scepter of Emelpar
The Obsidian
|
3
Politics
|
| Loonilion |
The Clan of Saar
|
9 |
Antimass Deflectors
Gravity Drive
Chaos Mapping
Scanlink Drone Network
Floating Factory II
Carrier II
|
Custodian/Imperial
Sway the Council
Develop Weaponry
Build Defenses
Achieve Supremacy
Make an Example of Their World
Learn the Secrets of the Cosmos
Support for the Throne (Optional[red])
|
- | - |
8
Imperial
|
| PsychoTread |
The Mahact Gene-Sorcerers
|
8 |
Predictive Intelligence
Bio-Stims
Cruiser II
PDS II
AI Development Algorithm
War Sun
|
Custodian/Imperial
Sway the Council
Negotiate Trade Routes
Develop Weaponry
Lead From the Front
Build Defenses
Darken the Skies
Become the Gatekeeper
|
- | - |
5
Trade
|
| Crimzon |
The Barony of Letnev
|
7 |
Antimass Deflectors
Plasma Scoring
Gravity Drive
Self Assembly Routines
Dreadnought II
Destroyer II
Non-Euclidean Shielding
|
Sway the Council
Seed of an Empire
Negotiate Trade Routes
Develop Weaponry
Lead From the Front
Produce en Masse
Form a Spy Network
|
- | - |
1
Leadership
|
The Council Keleres - Mentak
Sarween Tools
Bio-Stims
Dark Energy Tap
Sway the Council
Achieve Supremacy
Mechanize the Military
The Arborec
Magen Defense Grid ΩΩ
The Argent Flight
The Clan of Saar
The Mahact Gene-Sorcerers
The Barony of Letnev