AffenMitWaffen12 (pbd12797)
2025-08-19
10 VPs
6 Players
6 Rounds
1 Round Analyzed
Complete
Expansions: Prophecy of Kings
Modes: Hidden Agenda
Round 6 (Final)
| Player | Faction | Score | Techs Gained | Objectives Scored | Agendas Gained | Relics Gained | Strategy Cards |
|---|---|---|---|---|---|---|---|
| m.4.c.c |
The Clan of Saar
|
10 |
Antimass Deflectors
Sarween Tools
Floating Factory II
Chaos Mapping
|
Negotiate Trade Routes
Raise a Fleet
Custodian/Imperial
Push Boundaries
Sway the Council
Control the Borderlands
Make an Example of Their World
Become the Gatekeeper
Dictate Policy
|
- |
JR-XS455-O
|
8
Imperial
|
| pinselaeffchen |
The Ghosts of Creuss
|
9 |
Gravity Drive
Dark Energy Tap
Antimass Deflectors
Carrier II
AI Development Algorithm
Sling Relay
|
Negotiate Trade Routes
Raise a Fleet
Push Boundaries
Sway the Council
Prove Endurance
Control the Borderlands
Drive the Debate
Destroy Their Greatest Ship
|
Search Warrant
|
The Prophet's Tears
|
6
Warfare
|
| smurflord |
The Council Keleres - Mentak
|
8 |
Sarween Tools
Gravity Drive
I.I.H.Q. Modernization
Agency Supply Network
Antimass Deflectors
Carrier II
|
Negotiate Trade Routes
Raise a Fleet
Push Boundaries
Sway the Council
Prove Endurance
Hoard Raw Materials
Occupy the Fringe
Form a Spy Network
|
- | - |
2
Diplomacy
|
| bral (UTC-3) |
The Argent Flight
|
7 |
Sarween Tools
Plasma Scoring
Dark Energy Tap
AI Development Algorithm
Aerie Hololattice
Gravity Drive
Strike Wing Alpha II
|
Negotiate Trade Routes
Raise a Fleet
Push Boundaries
Improve Infrastructure
Sway the Council
Fuel the War Machine
Mechanize the Military
|
Minister of Policy
|
The Codex
|
5
Trade
|
| Stormy |
The Federation of Sol
|
6 |
Antimass Deflectors
Neural Motivator
Gravity Drive
Advanced Carrier II
Dacxive Animators
Hyper Metabolism
Spec Ops II
|
Negotiate Trade Routes
Raise a Fleet
Custodian/Imperial
Sway the Council
|
- | - |
4
Construction
|
| MrFacelessBone |
The Nomad
|
5 |
Sling Relay
Gravity Drive
Scanlink Drone Network
Integrated Economy
Dreadnought II
AI Development Algorithm
Memoria II
|
Negotiate Trade Routes
Raise a Fleet
Push Boundaries
Sway the Council
Cut Supply Lines
|
- | - |
1
Leadership
|
The Clan of Saar
Antimass Deflectors
Sarween Tools
Negotiate Trade Routes
Control the Borderlands
Make an Example of Their World
The Ghosts of Creuss
AI Development Algorithm
The Council Keleres - Mentak
The Argent Flight
The Federation of Sol
Neural Motivator
The Nomad