Partners in (TI4) Crimes (pbd12037)

2025-07-26

14 VPs 6 Players 8 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: No Support Swap, Alliance

Overview Rounds
Round 8 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
twonky (UTC-6)
The Yssaril Tribes The Yssaril Tribes
14
Neural Motivator Bio-Stims Dark Energy Tap Mageon Implants X-89 Bacterial Weapon ΩΩ Gravity Drive Scanlink Drone Network Dreadnought II Plasma Scoring PDS II Light/Wave Deflector
Discover Lost Outposts Build Defenses Negotiate Trade Routes Seed of an Empire Corner the Market Mutiny Intimidate Council Rule Distant Lands Manipulate Galactic Law Demonstrate Your Power Unveil Flagship Foster Cohesion
Minister of Exploration
-
8 Imperial
CountStenzula
The Naalu Collective The Naalu Collective
11
Sarween Tools Neural Motivator Bio-Stims Hyper Metabolism Neuroglaive Hybrid Crystal Fighter II Gravity Drive Carrier II
Discover Lost Outposts Build Defenses Negotiate Trade Routes Seed of an Empire Mutiny Intimidate Council Manipulate Galactic Law Establish Hegemony Gather a Mighty Fleet Cut Supply Lines
- -
6 Warfare
Gorham
The Mahact Gene-Sorcerers The Mahact Gene-Sorcerers
11
Predictive Intelligence Bio-Stims Gravity Drive Carrier II Space Dock II Fighter II Light/Wave Deflector Dreadnought II
Discover Lost Outposts Build Defenses Negotiate Trade Routes Seed of an Empire Corner the Market Mutiny Manipulate Galactic Law Forge an Alliance Defy Space and Time Occupy the Fringe
-
JR-XS455-O
3 Politics
May
The Vuil'raith Cabal The Vuil'raith Cabal
11
Self Assembly Routines Vortex Duranium Armor Bio-Stims War Sun PDS II Assault Cannon Hyper Metabolism Antimass Deflectors
Discover Lost Outposts Build Defenses Custodian/Imperial Negotiate Trade Routes Mutiny Intimidate Council Rule Distant Lands Become the Gatekeeper Hoard Raw Materials
- -
2 Diplomacy
Esq IV (UTC-6)
The Embers of Muaat The Embers of Muaat
10
Plasma Scoring AI Development Algorithm Magmus Reactor Prototype War Sun II Destroyer II Assault Cannon Antimass Deflectors
Build Defenses Custodian/Imperial Negotiate Trade Routes Corner the Market Mutiny Intimidate Council Manipulate Galactic Law Prove Endurance Destroy Heretical Works
-
Circlet of the Void Scepter of Emelpar
1 Leadership
Chico Prestige
The Argent Flight The Argent Flight
9
Plasma Scoring Sarween Tools Aerie Hololattice Self Assembly Routines Strike Wing Alpha II PDS II Assault Cannon Graviton Laser System Duranium Armor
Discover Lost Outposts Build Defenses Negotiate Trade Routes Mutiny Intimidate Council Political Censure Threaten Enemies Seize an Icon Master the Laws of Physics
Political Censure
-
5 Trade
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