healthy breakfast the final frontier (pbd11952)

2025-07-23

10 VPs 6 Players 6 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: Normal, TIGL

Overview Rounds
Round 6 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
Shenlong
The Naalu Collective The Naalu Collective
10
Sarween Tools Neural Motivator Scanlink Drone Network Bio-Stims Hybrid Crystal Fighter II Cruiser II Hyper Metabolism
Push Boundaries Improve Infrastructure Diversify Research Develop Weaponry Negotiate Trade Routes Conquer the Weak Establish a Perimeter Dictate Policy Unveil Flagship
- -
8 Imperial
Marked Mouse
The Council Keleres - Mentak The Council Keleres - Mentak
9
Antimass Deflectors Sarween Tools I.I.H.Q. Modernization Gravity Drive Agency Supply Network Carrier II Dreadnought II Dark Energy Tap Fleet Logistics
Push Boundaries Custodian/Imperial Improve Infrastructure Diversify Research Develop Weaponry Negotiate Trade Routes Prove Endurance Fuel the War Machine Become a Martyr
- -
3 Politics
Bard (GMT-4)
The Embers of Muaat The Embers of Muaat
9
Plasma Scoring AI Development Algorithm Dark Energy Tap Sling Relay Fighter II Destroyer II Prototype War Sun II
Push Boundaries Improve Infrastructure Shard of the Throne Reclaim Ancient Monuments Learn the Secrets of the Cosmos Foster Cohesion Destroy Their Greatest Ship Support for the Throne (Optional[green])
Search Warrant
Shard of the Throne
5 Trade
Beck(UTC-9)
The Federation of Sol The Federation of Sol
8
Antimass Deflectors Neural Motivator Gravity Drive Bio-Stims Advanced Carrier II Fighter II Dark Energy Tap Light/Wave Deflector
Push Boundaries Improve Infrastructure Diversify Research Develop Weaponry Negotiate Trade Routes Discover Lost Outposts Control the Region Fight with Precision
-
The Obsidian
1 Leadership
Back Li
The L1Z1X Mindnet The L1Z1X Mindnet
7
Plasma Scoring Neural Motivator Dark Energy Tap Gravity Drive Magen Defense Grid ΩΩ Scanlink Drone Network Super Dreadnought II Fighter II
Improve Infrastructure Diversify Research Develop Weaponry Negotiate Trade Routes Form a Spy Network Gather a Mighty Fleet Become the Gatekeeper
- -
6 Warfare
ThePhantom (UTC-5)
The Clan of Saar The Clan of Saar
7
Antimass Deflectors Chaos Mapping Dreadnought II Carrier II Light/Wave Deflector Fleet Logistics Gravity Drive
Push Boundaries Custodian/Imperial Improve Infrastructure Negotiate Trade Routes Occupy the Seat of the Empire Occupy the Fringe Support for the Throne (Optional[yellow])
-
The Prophet's Tears Scepter of Emelpar
2 Diplomacy
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