batatinhas_batatoides (pbd10724)

2025-06-10

10 VPs 4 Players 5 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: Normal

Overview Rounds
Round 5 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
feelsdeadman
The Mahact Gene-Sorcerers The Mahact Gene-Sorcerers
10
Predictive Intelligence Bio-Stims Cruiser II Neural Motivator Crimson Legionnaire II
Sway the Council Engineer a Marvel Custodian/Imperial Push Boundaries Political Censure Command an Armada Establish Hegemony Prove Endurance
Political Censure
-
4 Construction 8 Imperial
Overhatted
The Barony of Letnev The Barony of Letnev
5
Antimass Deflectors Plasma Scoring Gravity Drive Sarween Tools Dreadnought II Hyper Metabolism Duranium Armor Non-Euclidean Shielding Assault Cannon
Sway the Council Engineer a Marvel Custodian/Imperial Learn the Secrets of the Cosmos Unveil Flagship
- -
2 Diplomacy 7 Technology
Snape Dawg
The Yin Brotherhood The Yin Brotherhood
5
Sarween Tools Neural Motivator Hyper Metabolism Yin Spinner Ω Gravity Drive Sling Relay
Sway the Council Engineer a Marvel Improve Infrastructure Push Boundaries Cut Supply Lines
-
JR-XS455-O
5 Trade 6 Warfare
Monstera
The Embers of Muaat The Embers of Muaat
4
Plasma Scoring Sarween Tools Prototype War Sun II AI Development Algorithm Destroyer II
Sway the Council Engineer a Marvel Hoard Raw Materials Make an Example of Their World
- -
1 Leadership 3 Politics
Back to all games