super fast no whisper TIGL goodness (pbd10251)

2025-05-23

10 VPs 6 Players 5 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: Normal, TIGL

Overview Rounds
Round 5 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
Freelance (UTC-7)
The L1Z1X Mindnet The L1Z1X Mindnet
10
Plasma Scoring Neural Motivator Duranium Armor Self Assembly Routines Assault Cannon Sarween Tools Inheritance Systems Super Dreadnought II War Sun
Populate the Outer Rim Sway the Council Found Research Outposts Develop Weaponry Form Galactic Brain Trust Make an Example of Their World Mechanize the Military Prove Endurance Support for the Throne (Optional[purple])
- -
3 Politics
#1 Stellar Converter Hater
The Nomad The Nomad
8
Sling Relay Psychoarchaeology Gravity Drive Fleet Logistics Light/Wave Deflector Dark Energy Tap Memoria II Carrier II Antimass Deflectors
Populate the Outer Rim Sway the Council Explore Deep Space Found Research Outposts Develop Weaponry Strengthen Bonds Drive the Debate Support for the Throne (Optional[tan])
-
The Prophet's Tears The Obsidian
2 Diplomacy
Marked174
The Titans of Ul The Titans of Ul
6
Antimass Deflectors Scanlink Drone Network Neural Motivator Plasma Scoring Hel-Titan II War Sun Saturn Engine II Gravity Drive Light/Wave Deflector
Populate the Outer Rim Explore Deep Space Found Research Outposts Develop Weaponry Turn Their Fleets to Dust Occupy the Seat of the Empire
- -
7 Technology
Stinky Pete
The Argent Flight The Argent Flight
6
Sarween Tools Plasma Scoring AI Development Algorithm Strike Wing Alpha II War Sun PDS II Antimass Deflectors Gravity Drive
Sway the Council Explore Deep Space Develop Weaponry Patrol Vast Territories Become the Gatekeeper
- -
1 Leadership
timster
The Vuil'raith Cabal The Vuil'raith Cabal
5
Self Assembly Routines Vortex Scanlink Drone Network Psychoarchaeology Dimensional Tear II Dark Energy Tap Dreadnought II
Custodian/Imperial Sway the Council Develop Weaponry
- -
6 Warfare
Rawr
The Mahact Gene-Sorcerers The Mahact Gene-Sorcerers
5
Predictive Intelligence Bio-Stims Dark Energy Tap Gravity Drive Fleet Logistics Dreadnought II War Sun Genetic Recombination Crimson Legionnaire II Light/Wave Deflector
Populate the Outer Rim Develop Weaponry Fuel the War Machine Establish Hegemony Adapt New Strategies
- -
8 Imperial
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